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NEXT PATCH 1.55 HUGE! 63 BUG FIXES & MASSIVE CHANGES No Man's Sky Video

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A crazy amount of bug fixes and changes in this No Man's Sky NEXT 1.55 upcoming patch.

Fixes for crashes, some of them game-breaking, massive changes to the way farming is constructed due to changes to growth times of crops, the way they grow and price changes to many things involved.

Just so much I can't really cover it in a blurb.

Click here to donate through streamlabs Donation Link https://streamlabs.com/xainekhlorik
Click here to Support Xaine's World on Patreon http://www.patreon.com/xainesworld/

Join the Xaine's World Discord https://discord.gg/M7AheT3


Submit Procedural Tech Data https://www.xainesworld.com/procedural-tech-data-submission/


• Patch 1.55 Official Notes https://steamcommunity.com/app/275850/discussions/0/1746720717333679989/


No Man's Sky NEXT Guides:
• Portable Refiner, Comprehensive Guide https://www.youtube.com/watch?v=tF_I2iSh-Fw
• Artifacts, Comprehensive Guide https://www.youtube.com/watch?v=ngFw3gMnA8I

Schedule: (During the first few weeks of the NEXT launch, this schedule is not being used)
Monday - Video -- 8pm GMT/1pm PST
Tuesday - Mass Effect Stream -- 5pm GMT/10am PST
Wednesday - Video -- 8pm GMT/1pm PST
Thursday - Fallout: New Vegas Stream -- 5pm GMT/10am PST
Friday - N/A
Saturday - N/A
Sunday - NMS Permadeath Stream -- 5pm GMT/10am PST

Check me out on:
https://www.patreon.com/xainesworld
https://www.facebook.com/xainesworld
https://www.twitch.tv/xainekhlorik
https://twitter.com/XainesWorld
https://www.instagram.com/xainesworld

Music:
• Hovatoff - Peace

No Man's Sky Patch 1.55 Note Highlights:
• Fixed a number of crashes to do with freighters
• Fixed a crash that affected particular planets
• Fixed a crash that could occur while creating a race track in a borrowed Exocraft
• Reduced texture memory usage to improve overall stability

• Fixed an issue where players would get stuck in The Purge mission
• Fixed an issue where players would get stuck in the Ghost in the Machine mission
• Fixed an issue where players would receive incorrect mission instructions while returning with the Mind-Arc
• Fixed an issue where Sentinels would chase players forever if they did not complete the final Weapon Specialist mission
• Fixed an issue that was causing dialogue and rewards at certain found buildings to repeat (including Traveller graves and portal glyphs)
• Fixed an issue that caused players upgrading their save to not have any primary missions if they were on the tutorial for expanding their inventory when they upgraded to NEXT

• Fixed an issue where legacy saves would not know the recipe for microchips, the large refiner and some advanced survival products

• Fixed an issue where trade commodities were not available for sale in the space station

• Fixed an issue where player ships could shoot themselves in multiplayer

• Fixed an issue where some base parts were not available in the blueprint analyser
• Fixed an issue where players would get stuck if they died before using the Navigation Data in the tutorial

• Fixed an issue where the labels of hot / cold thermal protection upgrades were the wrong way around
• Fixed an issue where the Efficient Launch Thruster upgrade was not learnable in space stations

• Fixed an issue where terrain edits caused by building parts would regenerate in multiplayer
• Fixed an issue where Base Computers placed inside other bases could not be deleted

• Fixed some instances of an issue where ships would all spawn on the same landing pad

• Fixed a number of incorrect refiner recipes
• Expanded the available refiner recipes

• Removed the chance to get nanites from Buried Technology Modules
• Slightly increased the cost of launch fuel, but made one canister entirely refill the thrusters
• In normal mode, slightly reduced the base rates of hazard and life support fuel usage
• Slightly reduced the radius at which Sentinel drones will investigate players
• Reduced the time required to scan discoveries with the Analysis Visor
• Increased the recharge rate of the jetpack when onboard a Space Station

• Farm plants now grow in real-world time (rather than game time), allowing farms to continue growing while you are away from the game. As a consequence, adjusted farming times + prices.

• Fixed an issue where the launch fuel tutorial did not trigger correctly

• Fixed an issue where players would lose access to the main menu after reloading a save just after upgrading to NEXT
• Fixed an issue where Korvax eye textures would become misaligned.

• Fixed an issue where the player would play the sliding animation while swimming
• Fixed an issue that would stop players from firing or reloading their Multi-Tool in specific situations
• Fixed an issue where Multi-Tool lasers would bend in the wrong direction.
• Fixed an issue where the Multi-Tool glitched while going into the Analysis Visor
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