A few extra Patch Notes have been added to the 1.6 Experimental Patch, so here they are.
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https://discord.gg/M7AheT3Submit Procedural Tech Data
https://www.xainesworld.com/procedural-tech-data-submission/1.6 Patch Notes (Experimental)
https://steamcommunity.com/app/275850/discussions/0/1743346190270428736/Ket's Refiner Recipe Spreadsheet (Updated 1.55 but still 'mostly' accurate)
https://docs.google.com/spreadsheets/d/1m3D-ElN7ek3Y0f-1XDt0IW2l6HxfXi5n5Yr7VLwLbg4/edit#gid=0No Man's Sky NEXT Guides:
• Starship MEGA-GUIDE
https://www.youtube.com/watch?v=EmZSz9IEBJE• Portable Refiner, Comprehensive Guide
https://www.youtube.com/watch?v=tF_I2iSh-Fw• Artifacts, Comprehensive Guide
https://www.youtube.com/watch?v=ngFw3gMnA8I• Nanite Gaining Guide
https://www.youtube.com/watch?v=sE_vP5jpiZQThe Items Available to buy with Quicksilver
https://www.youtube.com/watch?v=4LJ4uNtrugYPatch Notes Videos:
• 1.60
https://youtu.be/frUjiNdJnQ8• 1.59 (Not So)-Hotfix
https://www.youtube.com/watch?v=4WRzmULfGaQ• 1.58
https://youtu.be/Y8y5v7hvyNQ• 1.57
https://www.youtube.com/watch?v=yCeBn_R83N4• 1.55
https://www.youtube.com/watch?v=RogCQwecmck• 1.54
https://www.youtube.com/watch?v=RTVTrE80rMw• 1.52, 1.52.1 and 1.52.2
https://youtu.be/dxMrvptiLJA• 1.51
https://www.youtube.com/watch?v=z1ITqYK17j0• 1.5
https://youtu.be/SH8z6gWyjFQSchedule:
Monday - Video -- 8pm GMT/1pm PST
Tuesday - Mass Effect Stream -- 5pm GMT/10am PST
Wednesday - Video -- 8pm GMT/1pm PST
Thursday - Fallout: New Vegas Stream -- 5pm GMT/10am PST
Friday - N/A
Saturday - N/A
Sunday - NMS Stream -- 5pm GMT/10am PST
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NEW
• Fixed an issue where Alien Multi-Tools change stats between 1.59 and 1.60
• Fixed an issue that caused NPCs to all sound like Vy'keen
• Fixed an issue that caused the quick menu to open when using arrow keys
• Fixed an issue that caused base parts to be placed accidentally while navigating the build menu
• Fixed some missing audio in the Quicksilver shop
• Fixed a number of issues with some Quicksilver decals
• Fixed an issue that could cause no dialog options to appear when talking to Nada after finishing the Atlas Path
• Fixed a crash in region generation
ORIGINAL
• Added the ability to customise the player's body shape in the Appearance Modifier.
• Enabled quick menu keybinding for PC players.
• Fixed an issue that could prevent other players' bases from downloading while exploring.
• Restored the ability to use keys/buttons on the Quick Transfer inventory popup.
• Dying after falling into space no longer removes items from your inventory. Falling into space in Permadeath will reset your character into a safe position instead of killing you.
• Added additional landing pads to the Space Anomaly and Atlas Stations.
• Fixed an issue that prevented deleted bases from being cleared out from the teleporter list.
• Fixed an issue that caused ricochet projectiles not to damage some objects.
• Fixed an issue that prevented rocket boots from functioning (double-tap A to activate or chain boost jumps).
• Fixed an issue that caused too few predators to be interested in hunting the player.
• Replaced storage containers on freighters with purpose-built storage rooms. Materials have been refunded and new blueprints added.
• Added text chat functionality to Orb multiplayer on PC.
• Added new attack behaviours to the Biological Horrors...
• Fixed an issue that caused discoveries made in a multiplayer session to not immediately sync with other players in that session.
• Fixed an issue that could cause technology to vanish when being repaired.
• Fixed an issue that caused the value of repaired ships + weapons to be too low when trading in.
• Fixed an issue where Pugneum was refined into Big Ball.
• Replaced some duplicated item icons.
• Fixed an issue that could stop base parts being deleted despite the player not being inside the object.
• Fixed an issue that could cause creature feeding missions from the Mission Board to have not appear in the log.
• Fixed an issue that could cause the Multi-Tool to rotate out of place in the player's hands.
• Fixed an issue that prevented players with two-handed Multi-Tools from melee boosting.
• Removed some outdated items from the Guide catalogue
• Fixed an issue where Quads + Walkers showed incorrect information when viewed through the Analysis Visor
• Allowed Exocraft geobays to be built on top of other structures.
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